Category Archives: Animation & Visual Effects

The Foundry NukeX 7 for Compositors


The Foundry NukeX 7 for Compositorstextbook aims at harnessing the power of NukeX for roto artists, compositors, and visual effects artists. This textbook caters to the needs of both the novice and the advanced users. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of Nuke and then gradually progresses to cover the advanced compositing techniques.

This book will help you unleash your creativity, thus helping you create stunning composites. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of compositing through progressive examples and numerous illustrations.

Following are the additional features of this book:

  • Consists of 12 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of compositing. The author has followed the tutorial approach to explain various concepts of compositing. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of The Foundry NukeX 7 concepts and techniques.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting techsupport@cadcim.com.

Brief Table of Contents

Chapter 1: Exploring NukeX 7 Interface
Chapter 2: Exploring Viewer Nodes
Chapter 3: Building Node Network
Chapter 4: Exploring Channels
Chapter 5: Working with Draw Nodes
Chapter 6: Working with Color
Chapter 7: Compositing Render Passes
Chapter 8: 2D Tracking
Chapter 9: Planar Tracking
Chapter 10: Transformations, Temporal Operations, and Filters
Chapter 11: Keying
Chapter 12: 3D Compositing
Project: Integrating CINEMA 4D and NukeX
Index

For more information, please visit the following link:

http://cadcim.com/ProductDetails.aspx?ISBN=978-1-936646-09-8

 

 

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MAXON CINEMA 4D R14 Studio: A Tutorial Approach


MAXON CINEMA 4D R14 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R14 Studio for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R14 Studio. Keeping in view the varied requirements of users, the textbook first introduces the basic features of CINEMA 4D R14 Studio and then progresses to cover the advanced techniques. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users.

This textbook will help you unleash your creativity and transform your imagination into reality with ease.

Following are the additional features of this book:

  • Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of compositing.
  • The author has adopted the tutorial point-of-view and the learn-by-doing approach throughout the textbook. This approach helps the users learn faster and work efficiently.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Consists of hundreds of illustrations and a comprehensive coverage of MAXON CINEMA 4D R14 Studio concepts and techniques.
  • Step-by-step instructions are provided to guide the users through the learning process.
  • Additional information is provided throughout the text book in the form of notes and tips.
  • Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting techsupport@cadcim.com.

Brief Table of Contents

Chapter 1: Exploring MAXON CINEMA 4D R14 Studio Interface

Chapter 2: Working with Splines

Chapter 3: Introduction to Polygon Modeling

Chapter 4: Sculpting

Chapter 5: Texturing

Chapter 6: Lighting

Chapter 7: Rigging

Chapter 8: Animation

Chapter 9: Introduction to BodyPaint 3D

Chapter 10: Composting 3D Objects

Chapter 11: Rendering

Chapter 12: MoGraph

Chapter 13: Working with XPresso

Project 1: Creating an Indoor Scene-I

Project 2: Creating an Indoor Scene-II

Index

For more information please visit the following link:

http://www.cadcim.com/ProductDetails.aspx?ISBN=978-1-936646-40-1

Autodesk Softimage 2013: A Tutorial Approach


The only book available on Autodesk Softimage:

Autodesk Softimage 2013: A Tutorial Approach textbook introduces the readers to the Autodesk Softimage 2013, one of the world’s leading 3D animation and visual effects software. This textbook covers all features of Autodesk Softimage 2013 such as modeling, texturing, lighting, rigid bodies, ICE, Syflex cloth, hair, Lagoa, crowd simulation, and visual effects. It also explains the use of the Face Robot toolset that is used to create different facial expressions. Wide coverage of tools and description of each concept through tutorials as well as the pedagogical arrangement of chapters make this textbook unique in itself.

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The eyeon Fusion 6.3: A Tutorial Approach


The only book available on eyeon Fusion.

The eyeon Fusion 6.3: A Tutorial Approach textbook has been written to enable the users to learn the techniques required to create a composition. The textbook caters to the needs of compositors and visual effects artists. This textbook will help users learn how to create different effects such as of rain, snow, fireworks, smoke, and so on. Also, they will learn to composite 3D objects with 2D images, create moving water effect, track and stabilize a footage, create volume fog, and convert a day scene to a night scene. In totality, this book covers each and every concept of the software with the help of progressive examples and numerous illustrations.

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